A.O.S. Concept Art Course Descriptions

General education classes place an emphasis on principles and theory that are designed to develop essential academic skills for enhanced and continued learning. General education classes are expected to develop critical thinking, problem solving and analytical skills, enable individuals to prepare for and advance in their professional lives. And contribute to lifelong learning.

Technical or occupational courses, as distinguished from general education courses, provide education and training in areas associated with theoretical knowledge, technical skills, occupationally related skills, and associated competencies necessary for the student to achieve the NCAD program objectives.

These descriptions are typical course offerings that make up our curriculum. They are intended to give you a broad overview of the A.O.S. degree program in Concept Art. Courses are subject to change at the discretion of the College. Changes may include but are not limited to, course name, title, prerequisite, sequence, schedule, content, or credit value. Changes may occur whenever deemed necessary. Prerequisites may be waived by the Director of Education or the class instructor.


Course Descriptions

Semester 1

English Composition 1

EC 101 • 2 Credits

This course explores the development of written communication skills and understanding their importance in personal and professional communication through applied writing.

Public Speaking

PS 101 • 2 Credits

This course is designed to help the student become proficient at the types of public speaking that they will encounter in their personal and professional lives.

Drawing Foundations 1

DF 101 • 3 Credits

This course will give introduce the skills required to accurately draw through observation or from imagination. Demonstrations, lectures, assignments, and supplemental materials will be used to familiarize the students with the fundamentals of drawing. Good draftsmanship, structure, value, design, and craftsmanship in drawing will be stressed in this course.

Analytical Figure Drawing 1

AF 101 • 3 Credits

This course provides intensive study of human anatomy as it is related to drawing the figure. Principles of foreshortening, development of visual memory, observation of gesture, visual viewpoint, multiple figures, and figures in motion are addressed. This course introduces drawing the human form while emphasizing critical inquiry and analytical observation. Its purpose is to expand the way of seeing and describing the three dimensional human form on a two dimensional surface.

Digital Painting Foundations

FD 101 • 3 Credits

This is an introductory course of the fundamentals of digital painting utilizing industry standard software. Digital painting techniques, structure, form, volume, rendering of materials and textures, and color and lighting will be addressed.

3D Modeling Foundations 1

MF 101 • 3 Credits

In this course, students explore the use of professional-level software to create 3-D digital models and basic animation. Topics include introductory techniques of 3-D modeling, texturing, animation, rendering, editing and compositing. The course is modeled on a production environment and work must be completed within set deadlines to prepare students for the methods, environments, and conditions experienced in a production arena.

Semester 2

Critical Thinking & Problem Solving

CT 151 • 2 Credits

This course is designed to facilitate the development of critical thinking and problem- solving skills. A problem-based learning approach is used in which students are required to analyze and solve conceptual and practical problems.

Business Writing

BW 151 • 2 Credits

Effective written communication in business and technical contexts is an essential skill. This course examines various forms of business and technical writing for Print and Web, developing and practicing professional approaches to researching, formatting, writing, and editing documents in a business environment.

Drawing Foundations 2

DF 151 • 3 Credits

This course reinforces and develops further the skills required to accurately draw through observation or from imagination. Demonstrations, lectures, assignments, and supplemental materials will be used to familiarize the students with the fundamentals of drawing. Good draftsmanship, structure, value, design, and craftsmanship in drawing continue to be stressed in this course.

Analytical Figure Drawing 2

AF 151 • 3 Credits

This course continues to the intensive study of human anatomy as it is related to drawing the figure. Principles of foreshortening, development of visual memory, observation of gesture, visual viewpoint, multiple figures, and figures in motion continue to be addressed. Drawing the figure from imagination is a required component of this class.

3D Modeling Foundations 2

MF 151 • 3 Credits

This course builds upon the previous 3D Modeling Foundation course, and requires students to use their artistic skills and technical knowledge to create professional quality 3-D modeled assets and animations. Model design, rigging and animation, shading and lighting, and model texturing continue to be explored. The course is modeled on a production environment and work must be completed within set deadlines to prepare students for the methods, environments, and conditions experienced in a production arena.

Concept Art 1

CA 151 • 3 Credits

This class teaches the fundamentals of concept art production. Students will learn to work within multiple specialties within the game and film art field in order to build up a general understanding of the pipeline and processes involved in the production of concept art. Emphasis is placed on utilizing strong drawing, painting, and design skills, creating compelling conceptual designs, and in self-motivated problem solving.

The course is modeled on a production environment and work must be completed within set deadlines to prepare students for the methods, environments, and conditions experienced in a production arena.

Assignments in this course will cover one or more of the following subjects: Character Design, Creature Design, Environment Design, Architectural Design, Prop and Weapon Design, and Vehicle Design.

Semester 3

Quantitative Principles

QP 201 • 2 Credits

This course serves as an introduction to the mathematical ideas used in the modern world, with an emphasis on developing students’ problem-solving, critical thinking, and analytic skills in dealing with quantities and their magnitudes and interrelationships

Business Planning & Practices

BP 201 • 2 Credits

This course is an introduction to business for the creative industry, including career development, market research, and freelance issues. In this course relevant creative business-materials are discussed, demonstrated and practically developed by students.

Principles of Marketing & Sales

PM 201 • 2 Credits

This course provides an overview of marketing and sales for creative professionals. Students are introduced to marketing and sales concepts and methods related to creative business, and are required to develop various related materials used in marketing and sales by creative professionals.

Analytical Animal Drawing

AA 201 • 3 Credits

This course provides intensive study of animal anatomy as it is related to drawing. This course introduces drawing the animal form while emphasizing critical inquiry and analytical observation. Its purpose is to expand the way of seeing and describing the three dimensional animal form on a two dimensional surface, whether through observation or imagination.

3D Modeling Foundations 3

MF 201 • 3 Credits

This course continues to build upon previous 3D Modeling Foundation courses, and requires students to use their artistic skills and technical knowledge to create professional quality 3-D modeled assets and animations. Model design, rigging and animation, shading and lighting, and model texturing continue to be explored. The course is modeled on a production environment and work must be completed within set deadlines to prepare students for the methods, environments, and conditions experienced in a production arena.

Concept Art 2

CA 201 • 3 Credits

Students continue to learn to work within multiple specialties within the game and film art field in order to build up a general understanding of the pipeline and processes involved in the production of concept art. Emphasis remains placed on utilizing strong drawing, painting, and design skills, creating compelling conceptual designs, and in self-motivated problem solving. The course is modeled on a production environment and work must be completed within set deadlines to prepare students for the methods, environments, and conditions experienced in a production arena.

Assignments in this course will cover one or more of the following subjects: Character Design, Creature Design, Environment Design, Architectural Design, Prop and Weapon Design, and Vehicle Design.

Semester 4

Business Entrepreneurship

BE 251 • 2 Credits

In this course, students learn about the principles and practical aspects of entrepreneurship as they relate to the creative business industry. This course is designed to equip students with marketing and entrepreneurial knowledge and tools, and to develop strategic business and entrepreneurial thinking.

Principles of Finance

PF 251 • 2 Credits

This course introduces the student to the fundamentals of personal and business finance, particularly finance relevant to creative professionals. Students will analyze typical personal and creative business-related financial decisions, evaluate the costs and benefits of their decisions, and to recognize their rights and responsibilities as consumers and creative business professionals. Practical application of financial concepts as applied in creative business activities will be stressed in this class.

Concept Art 3

CA 251 • 3 Credits

Students continue to learn to work within multiple specialties within the game and film art field in order to develop an understanding of the pipeline, processes, and techniques involved in the production of concept art. Emphasis remains placed on utilizing strong drawing, painting, and design skills, creating compelling conceptual designs, and in self-motivated problem solving. The course is modeled on a production environment and work must be completed within set deadlines to prepare students for the methods, environments, and conditions experienced in a production arena.

Assignments in this course will cover one or more of the following subjects: Character Design, Creature Design, Environment Design, Architectural Design, Prop and Weapon Design, and Vehicle Design.

3D Modeling Foundations 4

MF 251 • 3 Credits

This course builds upon the previous 3D Modeling Foundation course, and allows students to use their artistic skills and technical knowledge to create professional quality 3-D modeled assets and animations. Model design, rigging and animation, shading and lighting, and model texturing continue to be explored. The course is modeled on a production environment and work must be completed within set deadlines to prepare students for the methods, environments, and conditions experienced in a production arena.

Internship

IN 251 • 3 Credits

Internships are an opportunity for students to earn credit while working, gaining practical experience, and exploring career options in a professional setting. To receive credit, students must complete 135 sponsor-approved (signed) internship hours and meet with an NCAD internship advisor periodically as scheduled throughout the semester.

Students are required to submit signed documentation of a sponsor and receive approval from the NCAD Administration to be enrolled in this class. Students have up to the 12th week of the semester immediately before the start of the regularly scheduled internship course to submit that documentation and receive approval if they are to be enrolled in the class for the following semester.

Student internships may be denied for various reasons at the discretion of the Administration, including if they are determined to not be in alignment with program learning outcomes. Students who do not submit the required documentation by the deadline will be required to take and successfully pass the course at a scheduled later date to meet graduation requirements.

Portfolio

PR 251 • 3 Credits

In this course students will be required to determine specific career goals and to develop a proposed direction to take in their creative efforts. Students will be required to develop their critical and diplomatic communication skills, and to participate fully and honestly in the regular critiques. The student must satisfactorily demonstrate an acceptable level of quality in their work, and in the presentation of that body of their work in the form of a portfolio, in order to successfully complete this course.